UFC 3 -sculpting the body of the characters
Associate Character Artist
Electronic Arts - Burnaby, BC
I had the opportunity to work with the main characters sculpting the bodies and the faces and work with
secondary characters as well with his textures, hair cards, and the wardrobe assets.
I always am very interested in learning and understanding the workflow of the Company that I work for because
I believe that this is the best way to work as a team in a productive way.
I worked with as a concept art and 3d modeler freelance of parts of the creature to show the model in the pose to Director while the rest of the team was working finishing the Look develop of the fur and hair in the same asset.