Fabricio Rezende
Fabricio Rezende
3d Modeling & Texture artist
Vancouver, Canada

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Skills

Concept ArtDigital PaintingIllustrationLook DevelopmentRendering3D ModelingCharacter ModelingCreature ModelingDigital SculptingEnvironment ModelingTexturingPaintingDrawing

Software proficiency

3ds Max
3ds Max
Ornatrix
Ornatrix
Maya
Maya
Cinema 4D
Cinema 4D
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Photoshop
Photoshop
UVLayout
UVLayout
Substance 3D Painter
Substance 3D Painter
Mari
Mari
V-Ray
V-Ray
After Effects
After Effects
Nuke
Nuke
Premiere
Premiere

Reel

Experience

  • Character Artist at Electronic art
    Burnaby, Canada
    May 2017 - September 2017

    UFC 3 -sculpting the body of the characters

  • Associate Character Artist at Electronic Arts
    Burnaby, Canada
    April 2017 - September 2017

    Associate Character Artist

    Electronic Arts - Burnaby, BC

    I had the opportunity to work with the main characters sculpting the bodies and the faces and work with

    secondary characters as well with his textures, hair cards, and the wardrobe assets.

    I always am very interested in learning and understanding the workflow of the Company that I work for because

    I believe that this is the best way to work as a team in a productive way.

  • Wildling at Filmgate
    Gothemburgo, Sweden
    October 2016 - November 2016

    I worked with as a concept art and 3d modeler freelance of parts of the creature to show the model in the pose to Director while the rest of the team was working finishing the Look develop of the fur and hair in the same asset.